On the day one keynote at Adobe Max 2009, Adobe announced that Flash Professional CS5 (sign up to be notified when the public beta is available) will include support for creating stand-alone applications for the Apple iPhone and iPod Touch. You heard it right, Adobe Team have brought the Flash Platform to the iPhone OS for applications. In fact some of the applications are already on the Apple AppStore for you to download:
Chroma Circuit
FickleBlox
Finger Paint
Just Letters
Red Hood
That Roach Game
Trading Stuff
Adobe provides developer community with a compiler to help package SWF content into a native iPhone application aligned with Apple’s legal terms.
I’m really excited with this ability to target the iPhone with Flash projects. I hope I can start developing iPhone Apps as soon as possible!
Finally, I am pleased to announce the launch of LogiZtic, an IQ game developed for mobiles with Flash Lite. I started developing this game in 2007 and on that year I finished a beta version of the game. I had the opportunity to show the game for a Adobe Flash Lite’s specialist (I forgot his name) at Adobe Max 2007. He loved the game and said that he would try to include LogiZtic on Adobe’s website as a show case in Flash Lite section when it’s finished. Unfortunately, for many reasons, I didn’t finish the game, the years have gone and I lost his contact. But’s okay, another opportunity will come!
Well, many people asked me why this “Z” in the middle of the name of the game. This comes from the time when I was a partner in Zellen Rich Applications. On that time we tried to play with the initial of the company’s name applying a visual identity on the game.
Let’s talk about the game now. It is a IQ game where you will help the logistic man to remove the yellow container of a warehouse full of other containers. Less movements, more points!
Up to 70 levels for FREE for you to evaluate the game and have fun too!
One of the first thing AS2 developers will notice when coding in AS3 is that “onPress” and “onRelease” and others symbol’s events are all deprecated. Now all those events are called by listeners as shown below.
On this post I’ll give an important tip: how to pass parameters to event listeners in AS3. See the code below:
It’s the same listener now passing two parameters to the “traceNameAge” function.
Of course this example isn’t the best usage of passing parameters to event listeners. It’s a didactic example only.
“At a blacksmith’s house, wooden skewer.” That’s a brazilian sentence that illustrates my situation. After many sites made for my clients, friends and partners, many people couldn’t believe that I still haven’t a website. Everybody keep saying to me “I can’t believe you don’t have one!” Well, I’m here again to apologize, I still don’t have a website! xD
But I’m here launching this blog! =)
It doesn’t means that I will not make my website, but I found in the blog a better way to show my works, give some tips and help people as much as I can.
Ok, let’s talk a little bit about myself. First of all, I’m from Brazil, so sorry if I make any mistake with English. Well, I can say that I’m very good using Adobe Flash, the tool I’m using for almost 9 years. During this time I worked with Java and learned ColdFusion and PHP, but Flash is my passion. Working with Rich Internet Applications (RIA), that’s what I like and what I’m focus in. So I became an expert in Flash Communication Server (now Flash Media Server), Apollo (now Adobe AIR) and Flash Lite. I’m working on learning Flex now, although I don’t have much time to study it. In my opinion Flex and AIR is the future of RIA.
I am currently CIO of Ad Infinitum Solutions a brazilian company that develops an huge web Communication and Education Platform called Adsum. I’ll write future posts talking about this amazing application.
I believe a few people know me, I stayed “hided” from the world. Now, with this blog I hope I can help many people and collaborate with the growing of Brazil on RIA development. There are many experts here, but they are all hide from the rest of the world as I was. I hope this can change soon.